Programming principles & C Programming Innovation
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Wikipedia
A programming language is a system of notation for writing computer programs. Most programming languages are text-based formal languages, but they may also be graphical. They are a kind of computer language.
The description of a programming language is usually split into the two components of syntax (form) and semantics (meaning), which are usually defined by a formal language. Some languages are defined by a specification document (for example, the C programming language is specified by an ISO Standard) while other languages (such as Perl) have a dominant implementation that is treated as a reference. Some languages have both, with the basic language defined by a standard and extensions taken from the dominant implementation being common.

Programming language theory is a subfield of computer science that deals with the design, implementation, analysis, characterization, and classification of programming languages.
The term computer language is sometimes used interchangeably with programming language. However, the usage of both terms varies among authors, including the exact scope of each. One usage describes programming languages as a subset of computer languages. Similarly, languages used in computing that have a different goal than expressing computer programs are generically designated computer languages. For instance, markup languages are sometimes referred to as computer languages to emphasize that they are not meant to be used for programming. One way of classifying computer languages is by the computations they are capable of expressing, as described by the theory of computation. The majority of practical programming languages are Turing complete, and all Turing complete languages can implement the same set of algorithms. ANSI/ISO SQL-92 and Charity are examples of languages that are not Turing complete, yet are often called programming languages. However, some authors restrict the term “programming language” to Turing complete languages.
Another usage regards programming languages as theoretical constructs for programming abstract machines, and computer languages as the subset thereof that runs on physical computers, which have finite hardware resources.John C. Reynolds emphasizes that formal specification languages are just as much programming languages as are the languages intended for execution. He also argues that textual and even graphical input formats that affect the behavior of a computer are programming languages, despite the fact they are commonly not Turing-complete, and remarks that ignorance of programming language concepts is the reason for many flaws in input formats.
In most practical contexts, a programming language involves a computer; consequently, programming languages are usually defined and studied this way. Programming languages differ from natural languages in that natural languages are only used for interaction between people, while programming languages also allow humans to communicate instructions to machines.
The domain of the language is also worth consideration. Markup languages like XML, HTML, or troff, which define structured data, are not usually considered programming languages. Programming languages may, however, share the syntax with markup languages if a computational semantics is defined. XSLT, for example, is a Turing complete language entirely using XML syntax. Moreover, LaTeX, which is mostly used for structuring documents, also contains a Turing complete subset.
Programming languages usually contain abstractions for defining and manipulating data structures or controlling the flow of execution. The practical necessity that a programming language support adequate abstractions is expressed by the abstraction principle. This principle is sometimes formulated as a recommendation to the programmer to make proper use of such abstractions.
C (pronounced like the letter c) is a general-purpose computer programming language. It was created in the 1970s by Dennis Ritchie, and remains very widely used and influential. By design, C’s features cleanly reflect the capabilities of the targeted CPUs. It has found lasting use in operating systems, device drivers, protocol stacks, though decreasingly for application software. C is commonly used on computer architectures that range from the largest supercomputers to the smallest micro controllers and embedded systems.
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A successor to the programming language B, C was originally developed at Bell Labs by Ritchie between 1972 and 1973 to construct utilities running on Unix. It was applied to re-implementing the kernel of the Unix operating system. During the 1980s, C gradually gained popularity. It has become one of the most widely used programming languages, with C compilers available for almost all modern computer architectures and operating systems. C has been standardized by ANSI since 1989 (ANSI C) and by the International Organization for Standardization (ISO).
C is an imperative procedural language supporting structured programming, lexical variable scope, and recursion, with a static type system. It was designed to be compiled to provide low-level access to memory and language constructs that map efficiently to machine instructions, all with minimal runtime support. Despite its low-level capabilities, the language was designed to encourage cross-platform programming. A standards-compliant C program written with portability in mind can be compiled for a wide variety of computer platforms and operating systems with few changes to its source code.
Since 2000, C has consistently ranked among the top two languages in the TIOBE index, a measure of the popularity of programming languages.\
C is an imperative, procedural language in the ALGOL tradition. It has a static type system. In C, all executable code is contained within subroutines (also called “functions”, though not in the sense of functional programming). Function parameters are passed by value, although arrays are passed as pointers, i.e. the address of the first item in the array. Pass-by-reference is simulated in C by explicitly passing pointers to the thing being referenced.
C program source text is free-format, using the semicolon as a statement separator and curly braces for grouping blocks of statements.
The C language also exhibits the following characteristics:
- The language has a small, fixed number of keywords, including a full set of control flow primitives:
if/else,for,do/while,while, andswitch. User-defined names are not distinguished from keywords by any kind of sigil. - It has a large number of arithmetic, bitwise, and logic operators:
+,+=,++,&,||, etc. - More than one assignment may be performed in a single statement.
- Functions:
- Function return values can be ignored, when not needed.
- Function and data pointers permit ad hoc run-time poly mor phism.
- Functions may not be defined within the lexical scope of other functions.
- Variables may be defined within a function, with scope.
- A function may call itself, so recursion is supported.
- Data typing is static, but weakly enforced; all data has a type, but implicit conversions are possible.
- User-defined (type def) and compound types are possible.
- Heterogeneous aggregate data types (
struct) allow related data elements to be accessed and assigned as a unit. - Union is a structure with overlapping members; only the last member stored is valid.
- Array indexing is a secondary notation, defined in terms of pointer arithmetic. Unlike structs, arrays are not first-class objects: they cannot be assigned or compared using single built-in operators. There is no “array” keyword in use or definition; instead, square brackets indicate arrays syntactically, for example
month[11]. - Enumerated types are possible with the
enumkeyword. They are freely interconvertible with integers. - Strings are not a distinct data type, but are conventionally implemented as null-terminated character arrays.
- Heterogeneous aggregate data types (
- Low-level access to computer memory is possible by converting machine addresses to pointers.
- Procedures (subroutines not returning values) are a special case of function, with an untyped return type
void. - Memory can be allocated to a program with calls to library routines.
- A preprocessor performs macro definition, source code file inclusion, and conditional compilation.
- There is a basic form of modularity: files can be compiled separately and linked together, with control over which functions and data objects are visible to other files via
staticandexternattributes. - Complex functionality such as I/O, string manipulation, and mathematical functions are consistently delegated to library routines.
- The generated code after compilation has relatively straightforward needs on the underlying platform, which makes it suitable for creating operating systems and for use in embedded systems.
While C does not include certain features found in other languages (such as object orientation and garbage collection), these can be implemented or emulated, often through the use of external libraries (e.g., the GLib Object System or the Boehm garbage collector).
Computer programming is the process of performing a particular computation (or more generally, accomplishing a specific computing result), usually by designing and building an executable computer program. Programming involves tasks such as analysis, generating algorithms, profiling algorithms’ accuracy and resource consumption, and the implementation of algorithms (usually in a chosen programming language, commonly referred to as coding). The source code of a program is written in one or more languages that are intelligible to programmers, rather than machine code, which is directly executed by the central processing unit. The purpose of programming is to find a sequence of instructions that will automate the performance of a task (which can be as complex as an operating system) on a computer, often for solving a given problem. Proficient programming thus usually requires expertise in several different subjects, including knowledge of the application domain, specialized algorithms, and formal logic.
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Tasks accompanying and related to programming include testing, debugging, source code maintenance, implementation of build systems, and management of derived artifacts, such as the machine code of computer programs. These might be considered part of the programming process, but often the term software development is used for this larger process with the term programming, implementation, or coding reserved for the actual writing of code. Software engineering combines engineering techniques with software development practices. Reverse engineering is a related process used by designers, analysts, and programmers to understand an existing program and re-implement its function.
Programmable devices have existed for centuries. As early as the 9th century, a programmable music sequencer was invented by the Persian Banu Musa brothers, who described an automated mechanical flute player in the Book of Ingenious Devices. In 1206, the Arab engineer Al-Jazari invented a programmable drum machine where a musical mechanical automaton could be made to play different rhythms and drum patterns, via pegs and cams. In 1801, the Jacquard loom could produce entirely different weaves by changing the “program” – a series of pasteboard cards with holes punched in them.
Code-breaking algorithms have also existed for centuries. In the 9th century, the Arab mathematician Al-Kindi described a cryptographic algorithm for deciphering encrypted code, in A Manuscript on Deciphering Cryptographic Messages. He gave the first description of cryptanalysis by frequency analysis, the earliest code-breaking algorithm.
